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Post by boygorge on Oct 13, 2015 9:42:41 GMT
Ok so splitting this to a new thread as suggested Tested it. That project does not show (for me) the behavior you described. Have you tried a new project to see if it happens there? Please start a different thread if so. Yeah tried it now. Seems to me that the zeroing is related to decimal values; inputting any values to max field like ".3" or "0.5" will zero out the min value as does clearing the field using backspace (in case you mistype the value). Surely you shouldn't be able to set min value bigger than max. Dunno, could a solution be to zero min field only after inputting value & pressing enter, and not while you type?
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Post by DarkTonic Dev on Oct 13, 2015 15:24:25 GMT
No, that's not possible to change. That's built in Unity editor functionality, not something we wrote.
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