Core GameKit

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newBookmarkLockedFalling Emerald AI - CGK integration
karmik101 5 643 by DarkTonic Dev
Apr 25, 2018 16:41:07 GMT
Thread  
newBookmarkLockedFalling Improving load time
Oshigawa 5 343 by DarkTonic Dev
Apr 20, 2018 15:50:06 GMT
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newBookmarkLockedFalling Help. I dont can get component Killable.
benezuvys 9 385 by DarkTonic Dev
Apr 12, 2018 15:46:38 GMT
Thread  
newBookmarkLockedFalling How set value to Killabe through a script?
benezuvys 1 213 by DarkTonic Dev
Apr 3, 2018 15:48:39 GMT
Thread  
newBookmarkLockedFalling Get status Level and Wave
benezuvys 3 218 by DarkTonic Dev
Apr 3, 2018 3:24:34 GMT
Thread  
newBookmarkLockedFalling New to Core GameKit & Using Playmaker.
necrio 1 340 by DarkTonic Dev
Mar 21, 2018 15:37:21 GMT
Thread  
newBookmarkLockedFalling FPS drop on first spawn
christougher 7 511 by DarkTonic Dev
Mar 15, 2018 4:26:28 GMT
Thread  
newBookmarkLockedFalling Pooling with unet
a1001 7 599 by DarkTonic Dev
Mar 6, 2018 16:43:02 GMT
Thread  
newBookmarkLockedFalling Spawn Bonus prefab Question
magique 5 232 by DarkTonic Dev
Feb 17, 2018 23:17:20 GMT
Thread  
newBookmarkLockedFalling Play a dead animation before despawn. PlayMaker.
khoa94 3 972 by DarkTonic Dev
Feb 6, 2018 22:08:53 GMT
Thread  
newBookmarkLockedFalling Spawn randomly on map geometry
baroquedub 3 274 by DarkTonic Dev
Jan 30, 2018 0:44:36 GMT
Thread  
newBookmarkLockedFalling Help with creating Enemy Factory using Triggered Spawner
timmypowergamer 6 1,081 by DarkTonic Dev
Jan 22, 2018 1:06:03 GMT
Thread  
newBookmarkLockedFalling enable and disable a gameobject after a triggered spawn wave
fcav123 10 735 by DarkTonic Dev
Jan 22, 2018 1:05:56 GMT
Thread  
newBookmarkLockedFalling Raycast killables
seb33 4 226 by DarkTonic Dev
Jan 19, 2018 21:48:15 GMT
Thread  
newBookmarkLockedFalling RestartCurrentWave Issue
magique 9 306 by DarkTonic Dev
Jan 14, 2018 5:45:50 GMT
Thread  
newBookmarkLockedFalling Custom Start Wave Issue
Pages:
magique 16 781 by DarkTonic Dev
Jan 14, 2018 0:31:13 GMT
Thread  
newBookmarkLockedFalling Wave Completed Options Possible Issue
magique 3 205 by DarkTonic Dev
Jan 13, 2018 22:13:36 GMT
Thread  
newBookmarkLockedFalling Delay Wave on Repeating Waves (Feature or Bug?)
magique 8 346 by DarkTonic Dev
Jan 7, 2018 6:12:46 GMT
Thread  
newBookmarkLockedFalling Latest Version and PlayerPrefs
magique 6 282 by DarkTonic Dev
Jan 2, 2018 3:37:24 GMT
Thread  
newBookmarkLockedFalling Assigning WorldVariableTracker listener in script?
baroquedub 7 236 by DarkTonic Dev
Jan 1, 2018 17:13:41 GMT
Thread  
newBookmarkLockedFalling Triggered Spawner Not Spawning
magique 7 317 by DarkTonic Dev
Dec 27, 2017 19:25:32 GMT
Thread  
newBookmarkLockedFalling Possible bug in copy levels
beowulfkaine 2 123 by DarkTonic Dev
Dec 15, 2017 3:14:04 GMT
Thread  
newBookmarkLockedFalling Question about Repeat Wave Custom event
beowulfkaine 12 294 by DarkTonic Dev
Dec 1, 2017 19:53:05 GMT
Thread  
newBookmarkLockedFalling Killables script having no effect on my objects
DanLat 1 219 by DarkTonic Dev
Nov 19, 2017 1:53:13 GMT
Thread  
newBookmarkLockedFalling Using "Odin" Asset with CGK ... possible?
atwoodster 1 239 by DarkTonic Dev
Nov 13, 2017 21:23:09 GMT
Thread  
newBookmarkLockedFalling Killable spawning from two prefab pools simultaneously??
atwoodster 13 336 by DarkTonic Dev
Nov 13, 2017 21:20:31 GMT
Thread  
newBookmarkLockedFalling Triggered Spawners Starting via World Variables??
atwoodster 1 168 by DarkTonic Dev
Nov 6, 2017 20:06:57 GMT
Thread  
newBookmarkLockedFalling A bit of trouble after updating to 2017.2.0f3
Pages:
Oshigawa 16 663 by DarkTonic Dev
Nov 2, 2017 16:26:46 GMT
Thread  
newBookmarkLockedFalling Playmaker custom: Fire Custom Event functionality changed
BBMcPherson 8 282 by DarkTonic Dev
Oct 28, 2017 16:07:08 GMT
Thread  
newBookmarkLockedFalling Organizing Folders
starfoxy 5 329 by DarkTonic Dev
Oct 27, 2017 2:07:55 GMT

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Core GameKit
This board is for support and announcements for our Core GameKit plugin for Unity.
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