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Post by mostlyapt on Mar 8, 2020 21:27:08 GMT
Hi,
I think it will be really helpful if Max value for variable is made available in InGameWorldVariable class. As then it is easy to get via WorldVariableTracker.GetWorldVariable().
If not, can you please help or suggest how to get this easily other than iterating through hierarchy and GetComponent<WorldVariable>?
Thanks!
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Post by DarkTonic Dev on Mar 8, 2020 22:38:27 GMT
This has been added for the next version.
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Post by mostlyapt on Mar 9, 2020 14:38:29 GMT
Thank you!
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Post by DarkTonic Dev on Mar 9, 2020 15:50:02 GMT
No problem.
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