pacogp
New Member
Posts: 14
Posts: 14
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Post by pacogp on May 9, 2020 8:48:40 GMT
Hi! documentation website is not working and i have a question. I have an exploration game, but i dont know how setup "voices" i was using footsteps, ambient sound, but right now i have some alerts like i need more voices, should i go to each clip and add voices? is voices like add an audio source to one gameobject? then should use 2 voices in my footsteps? in each clip?
Thanks for support.
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Post by DarkTonic Dev on May 9, 2020 17:47:00 GMT
I got the documentation set back up very late last night. Just make sure the URL starts with HTTP not https.
Yes you should go to each variation and add enough voices.
I will make an update in the next few days so that the URLs to the documentation are all correct.
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pacogp
New Member
Posts: 14
Posts: 14
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Post by pacogp on May 11, 2020 17:36:46 GMT
I got the documentation set back up very late last night. Just make sure the URL starts with HTTP not https. Yes you should go to each variation and add enough voices. I will make an update in the next few days so that the URLs to the documentation are all correct. also, one more question, i was making a mobile game, with 30-40 clips and 3-4 ambient sounds, but, i have master audio persist across scene, could be a issue about performance?
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Post by DarkTonic Dev on May 11, 2020 17:49:48 GMT
Not at all.
Occlusion on mobile may be costly, depending on device. Number of Sound Groups shouldn't be an issue as long as you have enough memory on the phone.
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pacogp
New Member
Posts: 14
Posts: 14
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Post by pacogp on May 11, 2020 18:24:23 GMT
Not at all. Occlusion on mobile may be costly, depending on device. Number of Sound Groups shouldn't be an issue as long as you have enough memory on the phone. thanks for support! i wish you a nice week (free of covid also ;P)
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Post by DarkTonic Dev on May 11, 2020 19:41:37 GMT
Thank you. You as well.
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