Did the new update change how the playmaker custom actions work? I've got hundreds of missing actions even though I can see the action in the action browser. Maybe a name changing or am I just missing something?
The errors are all from core game kit spawn mainly, being used in multiple different instances.
No this was caused from updating core game kit.
I've tried multiple different configurations such as updating playmaker, updating core gamekit. Just updating core game kit. Deleting core game kit. Moving core game kit custom actions to same folder as playmaker (since coregamekit is in plugins folder and playmaker is in main assets folder)
When I reverse commit to before the update all the errors go away.
I'm also having a weird bug where the death prefab doesn't spawn immediately when a killable is killed, instead it spawns at the pool boss location. The update fixes this error, but causes these custom actions errors so kind of stuck with figuring out one or the other. Could just be a matter of reimporting core game kit fixed the death prefab error, but since I don't have access to the old package I can't confirm that.
Just came to report the same thing. I know updating stuff on asset store now takes a bit longer, so i'd appreciate if there's a way to let us know it's been fixed so you can mail it to us after we provide the invoice, of course.