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Post by walkerbait0578 on Aug 4, 2020 16:23:34 GMT
So I've got 10 syncro spawners just off-screen in a row. They spawn 10 random blocks from the same pool simultaneously. The blocks are already coded to start moving across the screen until they are destroyed, so all that works fine thus far. I've been trying to play around with timing to get a second row to spawn immediately behind the first, then a third and so on (so that the blocks are all touching - I need their colliders to be able to read each other), but I've been unsuccessful. What would be the best way to handle this? Am I correct in thinking that I would need to have each spawner set up to repeat the wave? Or is there simply no way to have them appear this precisely without code. I've worked out a few things with code, but I'm far from experienced. Anyway, I hope I've explained the question well enough. Any advice would be greatly appreciated.
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Post by DarkTonic Dev on Aug 4, 2020 17:50:43 GMT
Not sure I understand the question completed (or the problem). Yes you would do a repeated wave. Probably you just need to figure out the correct delay for the repeat based on the speed of their movement to get it right.
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Post by walkerbait0578 on Aug 5, 2020 15:20:55 GMT
Hmm, I suppose I'll have to keep messing around with it. So far, any changes I make seem to have somewhat random effects on my spawners. I'll make a slight change on one, and 2 or 3 of my other spawners will suddenly do something wonky. Or I'll go back to settings that were a step in the right direction at one time, and suddenly they have a different effect. I honestly don't know what the issue is. I'm sure I'm missing something. I'll go back through the videos and see if anything clicks. Thanks for the quick response.
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Post by DarkTonic Dev on Aug 5, 2020 15:41:37 GMT
no problem.
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