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Post by fatihbarut7 on Jan 15, 2021 11:29:00 GMT
Hi, I installed Master Audio in Unity. It looks very promising but it caused me a lots of pain even I am not sure to use it now.
There are lots of volume options (in groups, in clips in master audio component etc.) but only 1 of them working and finding it is pain. Some clips don't play on wake (even there is no option for it) Some clips repeat even there is no checked loop option. any help will be appreciated.
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Post by DarkTonic Dev on Aug 27, 2021 4:27:04 GMT
I just saw this thread randomly. I have moved it into the correct area for Master Audio. Sorry about the EXTREMELY late response, but I only check the forums under Unity Plugins.
Anyway, correct - Play on Awake is unsupported. To mimic the same behavior, you can add Event Sounds to a game object and activate the "Enable" event and select a Sound Group to play.
As far the volume options, Audio Source volume of Variations is always calculated as: (Variation volume) times (Sound Group volume) times (Bus volume, if any bus is assigned) times (Master Mixer volume). If any of them are zero, the result is zero.
-Brian
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