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Post by gearedgeek on Mar 3, 2021 23:33:07 GMT
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Post by DarkTonic Dev on Mar 4, 2021 0:57:34 GMT
Unfortunately only the Emerald author is going to be able to fix the script he gave you. He's welcome to contact me if I can help in any way. I'm not familiar with Emerald coding. He might just need some null checks or something.
-B
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Post by gearedgeek on Mar 4, 2021 17:50:59 GMT
Okay, thank you for the info. I figured I would post something over to just see if there was anything you could think of. The weird thing is that if I don't use Core GameKit the AI works just fine. It only seems to happen after being spawned. I used Emerald and Core GameKit before with no problems. I have no idea. Maybe I could try an older version of Emerald AI.
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Post by DarkTonic Dev on Mar 4, 2021 18:43:25 GMT
Using pooling always requires modifications to code, because it's not destroying things when they're despawned, and other differences.
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