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Post by DarkTonic Dev on Oct 28, 2014 5:03:31 GMT
- add optional package for pooling to work on Photon / UNET support (Unity 5.2+)
This is the entire to do list for Pool Boss. Feel free to vote for the ones more important to you. Also, if you have anything you'd like that isn't on the list, go ahead and suggest it!
I will remove items from the list as they are implemented.
-Brian
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Post by ninjamoba on Dec 21, 2014 9:59:02 GMT
How far are you from photon integration?
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Post by DarkTonic Dev on Dec 21, 2014 19:35:41 GMT
We took a quick look and Photon integration is now off the roadmap. We don't use Photon because we don't use any products with a 4 star average review or lower. It looked not to be easy. Sorry about that. If someone writes it and sends it to us, then we can add it. Only in that circumstance.
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Post by Cody on Apr 29, 2015 20:40:00 GMT
Do we need core game kit for pool boss to work?
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Post by DarkTonic Dev on Apr 29, 2015 21:11:23 GMT
Do we need core game kit for pool boss to work? No. Pool Boss is included in CGK but you can also purchase it separately. Don't install both in the same project though. With CGK installed Pool Boss is not needed.
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Post by Jovino on May 13, 2015 0:22:21 GMT
Now all Photon assets have a 5 star rating, (172 ratings paid one), maybe you can review your roadmap?
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Post by DarkTonic Dev on May 13, 2015 1:52:58 GMT
We may be using Photon soon for our next game. If so we will try and add Pool Boss support 
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Post by Zorranco on Nov 1, 2015 9:38:41 GMT
Hi.
Any plans on Photon? I think you can fill a gap here, there is actually no solution for networked pooling in the asset store for the time being.
Thanks!
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Post by DarkTonic Dev on Nov 1, 2015 14:19:10 GMT
We're actually working on that for our next game so it will be coming!
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Post by Arnoob on Sept 15, 2016 22:08:05 GMT
Hello Darktonic!
I don't know if it's the right place to post that, but I just purchased Pool Boss on the asset store. I want to use it with playmaker, but when I install the playmaker_customActions, I get a console error saying "Assets/DarkTonic/PoolBoss/PlaymakerCustomActions/PoolBossDespawn.cs(21,17): error CS0103: The name `PoolBoss' does not exist in the current context". The only way for me to launch the game is to delete the custom actions, but I need them to use pool boss.
I am sorry but I am completely code illiterate, could you please help me?
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Post by DarkTonic Dev on Sept 15, 2016 23:54:07 GMT
You should have started a new thread, this is the roadmap. That's all right. Here's the updated actions. Please delete the Playmaker Custom Actions folder under Pool Boss first.
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arnoob
New Member
Posts: 3
Posts: 3
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Post by arnoob on Sept 16, 2016 0:01:51 GMT
Thank you a lot for such a quick response!
I simply asked it here as I thought it would probably be needed as an update for your asset.
I'll test it right away, and add a review to the store in the same time.
Have a nice day!
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Post by DarkTonic Dev on Sept 16, 2016 0:09:36 GMT
Ok let me know if you have any problems with it. I will try and submit an update to the Asset Store tomorrow. There are a couple other changes since that version.
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Post by P3ndragon on Aug 13, 2020 4:46:51 GMT
Hi, is there an update on Photon support for pool boss?
Thanks!
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Post by DarkTonic Dev on Aug 13, 2020 5:04:18 GMT
Hi, is there an update on Photon support for pool boss? Thanks! No, this plugin is a much lower priority than Master Audio, and since we're not actually working on a multiplayer game right now, I'm afraid this is in limbo for the time being. I have a ton of things to build for Master Audio at the moment. -Brian
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