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Post by nesco on May 27, 2021 23:41:58 GMT
オクルージョンは、直線位置にあるオーディオリスナーでうまく機能します。 プレイヤーの位置が真っ直ぐでないシーン ドアが少し開いたときに音を大きくすることはできますか?
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Post by nesco on May 27, 2021 23:44:25 GMT
I made a mistake in the above question
Occlusion works well with audio listeners in a straight line position. Scenes where the player's position is not straight Is it possible to make the sound louder when the door opens a little?
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Post by DarkTonic Dev on May 28, 2021 2:00:03 GMT
It has to be a straight line, so no. I wouldn't know how to solve that problem anyway through code. You have any idea?
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