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Post by prodigia on Oct 15, 2021 10:55:36 GMT
Sorry for my English. I'm not from English-speaking countries.
Problem: Ambient audio source using collider doesn't move at all when plays new sound.
Video:
Explanation: I placed two ambient objects. and they each have a long vertical collider, to play sound of waves along the coastline.
Each moves fine at first with the player, but when the audio ends and a new one plays, it stays fixed in place with the ambient object.
As a result, the collider becomes meaningless.
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Post by DarkTonic Dev on Oct 15, 2021 15:40:39 GMT
Please show me your settings for the Ambient Sound scripts. I will try and reproduce here. Or you can send me your Scene.
-Brian
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Post by prodigia on Oct 16, 2021 1:05:01 GMT
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Post by DarkTonic Dev on Oct 16, 2021 3:16:46 GMT
Ok, yes please send the project to that email address: support@darktonic.com.
Or you can PM me on this forum with a download link. I will wait for your project.
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