bbjones
New Member
Posts: 19
Posts: 19
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Post by bbjones on Nov 15, 2022 23:29:57 GMT
Add prefab to pool. Delete prefab from assets. Pool Boss editor is now broken (doesn't drop down) and you get errors:
MissingReferenceException: The object of type 'Transform' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. UnityEngine.Component.GetComponent[T] () (at <59e7be63019b4518baaf30c245954236>:0) DarkTonic.PoolBoss.EditorScript.PoolBossInspector.OnInspectorGUI () (at Assets/DarkTonic/PoolBoss/Editor/PoolBossInspector.cs:842) UnityEditor.UIElements.InspectorElement+<>c__DisplayClass62_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <6b6b0ae85ab546278d49bef5f69bb1c8>:0) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Only solution I can see if to delete Pool Boss and rebuild from scratch.
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Post by DarkTonic Dev on Nov 16, 2022 3:46:01 GMT
Switch your Inspector to debug mode and upload a screen shot for me.
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bbjones
New Member
Posts: 19
Posts: 19
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Post by bbjones on Dec 12, 2022 23:03:36 GMT
Switch your Inspector to debug mode and upload a screen shot for me. Pretty easy to replicate. Add prefabs to PB, delete one of those prefabs from your assets folder then view PB in the inspector. You get something like the top image where the editor won't expand properly. 
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Post by DarkTonic Dev on Dec 13, 2022 16:14:36 GMT
Actually, I can't reproduce the error. It doesn't malfunction at all for me. Can you please make sure you're updated to the latest version of the plugin from the Asset Store?
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