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Post by ydh on Jan 2, 2023 6:24:00 GMT
Hello,
I'm making multi-game If player A plays the sound and the maximum distance exceeds 3D sound,
client B does not play itself? Is it because the volume is small and you can't hear it?
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Post by DarkTonic Dev on Jan 2, 2023 7:29:50 GMT
It will play on client B unless you configure that Sound Group to not play if out of range. Even if it plays and it's beyond Max Distance, it will not be heard. You would need to set your Max Distance higher if you want to hear it, or use 2D sound.
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Post by ydh on Jan 2, 2023 8:01:31 GMT
How do I prevent other clients from playing over 3D sound maximum distances?
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Post by DarkTonic Dev on Jan 3, 2023 15:29:31 GMT
It will still send the RPC, but it won't play if you set the Group Play Rule. In the Mixer section, there's a "Group Play Rule" dropdown. You can set it to "When Actor In Audible Range", which affects all Sound Groups.
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