Using core gamekit and Playmaker, I want to be able to make the game end after 5 waves are complete. I was able to trigger game over for core gamekit - thus stopping the waves - but I cannot get the game over to happen everywhere else.
I wanted to know how to get Playmaker to realize that LevelSettings.IsGameOver has been activated so I can create a transistion to the "Congratulations" screen that i will make
You're using the wrong Listener. I said to use the Level Settings Playmaker Listener, not World Variable Playmaker Listener. Which you will hook up to the Listener field on LevelSettings (not to a World Variable). That Listener will have a dropdown for FSM and event names to fire.