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Post by darkeccho on Jul 30, 2015 19:48:20 GMT
I have set it so that each wave has a separate music track but when I launch the game it throws this error:
WaveMusicChanger is not attached to any prefab with an AudioSource
component. Music in Core GameKit LevelSettings will not play.
UnityEngine.Debug:LogError(Object)
Which object should I attach the audiosource component too?
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Post by darkeccho on Jul 30, 2015 21:28:23 GMT
I attached the wave music changer and audio component to the main camera, works fine now 
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Post by DarkTonic Dev on Jul 31, 2015 0:26:36 GMT
Top notch! Carry on.
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