raymond
Junior Member

Posts: 50
Posts: 50
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Post by raymond on Apr 20, 2016 23:20:18 GMT
Hello
Is there a way to customize the spawner positions besides the incremental "position settings" in the inspector. I want to spawn 10 randomized objects in a "z" formation with 1 unit spacing. I have other formations as well I need to spawn (all include at least one right angle).
I have investigated spawning along a path but then I would have to ditch useing Core Gamekit as my spawner.
Thanks, Raymond
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Post by DarkTonic Dev on Apr 21, 2016 0:09:29 GMT
Yeah use the "wave offset" section which lets you specify any number of offsets from the spawned.
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