I'm trying to use Playmaker with Pool Boss for setting up waves of enemies to spawn at preset intervals, and I had a couple of questions. I'm trying to make sure my Game Manager knows that Pool Boss is holding my prefabs to be spawned. Which Playmaker custom actions would I need to call to tell it where to look? And am I correct in assuming that I only need to set up the Pool Boss with my prefabs dropped into the pool and categorized (for example: 'Enemies') to properly access them through a Playmaker action?
Also, I saw you created a tutorial for your Master Audio system using Playmaker. Do you plan to create a tutorial for Pool Boss using Playmaker anytime soon? That would be really helpful.