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Post by DanLat on Nov 18, 2017 22:09:36 GMT
I bought this package today, as I thought it had great potential. It seems everyone finds it to be extremely useful but I can't for the life of my work out why I can't get it to work. I've followed the tutorial for killables script tutorial on youtube but when my objects run into each other nothing happens. I also have 999+ compiler errors saying "Object reference not set to an instance of an object", which seems to be related to this area of code:
if (PoolBoss.Instance.IsPhotonNetworked) {
if (!IsMyMultiplayerPrefab) { // only take damage on the owner's client
return false;
}
}
I've read the read me and haven't found anything, I definitely feel this is some issue on my end. Could it be related to me trying to use the killable script on an object that also has a Breadcrumb AI script on it?
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Post by DarkTonic Dev on Nov 19, 2017 1:53:13 GMT
It shouldn't matter what other scripts you have on your objects. You said "compiler errors" but that looks like a runtime error your posted. Do you get actual compile errors (you can see them in edit mode) or no?
Do you have a LevelSettings game object in your Scene? Maybe you never added it.
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