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Post by karmik101 on Apr 24, 2018 6:55:39 GMT
Has anyone tried Emerald AI - CGK integration smoothly.
Currently using triggers and events in both systems to call function/ set values in each other.
Just trying to understand if anyone has done it and in a better way.
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Post by DarkTonic Dev on Apr 24, 2018 19:11:26 GMT
Neither should interfere with each other as they won't have any code that can be called in the other.
Generally the only thing that needs to be done is because of pooling (Pool Boss) because you have to move "state reset" code from Start or Awake into OnSpawned, since that's called every single time something is spawned.
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Post by DarkTonic Dev on Apr 25, 2018 5:51:56 GMT
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Post by karmik101 on Apr 25, 2018 7:53:10 GMT
Thanks. I just bought playmaker since I realised it had a ton of more functionality apart from an action to call a method on a gameobject.
I guess i will be posting a more questions related to playmaker integration now 😀
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Post by karmik101 on Apr 25, 2018 7:54:15 GMT
Also would be nice to have a video tutorial on listeners. I am really bad at following manuals 😒
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Post by DarkTonic Dev on Apr 25, 2018 16:41:07 GMT
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