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Post by fatihbarut on May 13, 2018 17:49:39 GMT
hi I have Trex roaring in a unity game.
and I want to add the sound clip at the beginning of the animation like an animation event except instead of triggering to play audio clip by event and parameter I want to use MMA triggers.
how can I do it? thank you.
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Post by DarkTonic Dev on May 13, 2018 17:51:57 GMT
If it's Mechanim you used MechanimStateSounds otherwise you'll need to call a Master Audio API yourself from an animation event.
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Post by fatihbarut on Jan 16, 2021 15:25:45 GMT
thanks
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Post by DarkTonic Dev on Jan 16, 2021 18:48:42 GMT
You can also use Event Sounds from an animation event. Read about it on the online documentation.
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