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Post by Chris on Jun 13, 2018 14:11:30 GMT
Hey.
I have been using the asset for a while now and everything works great. (Fantastic asset!)
I have an enemy that is a killable. works great I can shoot him down and he despawns.
Now I made a new type of enemy, the body is killable. everything works. now I activate 2 children. 2 laser beams that work as a wall to trap the player and stop the player bullets. onse I activate the game object i can no longer kill the enemey.
I activate and disable the beam with playmaker because the beam has to move with the enemy. so i dont want do despawn the objects. (the beams are invincible, but the same problem when it is not. (Killables as well.))
Would be great I someone could give me a hint on what I am doing wrong.
Greetings
Chris
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Post by Chris on Jun 13, 2018 14:24:13 GMT
Ok, I am soooo sorry. I was simply overlooking the checkbox invincible children alive -_-.
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Post by DarkTonic Dev on Jun 13, 2018 15:11:11 GMT
Sounds like you got it figured out.
If you get stuck next time the killable script has a log events checkbox that will tell you why things aren't getting damaged in most cases.
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