magique
Full Member
 
Posts: 194
Posts: 194
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Post by magique on Jul 29, 2018 6:14:23 GMT
I'm not sure if I'm doing something wrong or this isn't working as expected, but I can't get the desired results no matter what I try. I have a V2 triggered spawner with a sphere collider for the trigger and set to spawn 6 enemies. I have it set to do 2 wave repetitions and to Disable Event After. What I expect to see is as follows:
1. Player enters triggered area and 6 enemies spawn
2. Player defeats enemies.
3. 6 more enemies spawn
4. Player defeats enemies
5. 6 more enemies spawn (this is the second repetition).
6. Now, once all the waves of enemies are defeated, the player leaves the sphere trigger area.
7. Player re-enters the trigger area. No enemies spawn because the event is disabled via the Disable event After.
OK, I hope that makes sense what my expectations are. Now following is what I actually see.
1. Player enters triggered area and 6 enemies spawn
2. Player defeats enemies.
3. Wave repetitions never occur and no more enemies ever spawn. Seems like the Disable Event After doesn't wait until the wave repeats are completed.
Now, if I don't do the Disable Event After then I see waves repeat, but I never see the third wave so it seems to take 2 repetitions as including the first wave. I can work around this issue, but it's technically not correct. Also, without the Disable Event After, the player can leave and re-enter the area forever and enemies will continue to spawn. So, I definitely need it to disable, but not until all the wave repeats are completed.
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Post by DarkTonic Dev on Jul 29, 2018 18:48:12 GMT
That's a bug yep. I'll fix it for the next update. Will respond here after I fix.
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magique
Full Member
 
Posts: 194
Posts: 194
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Post by magique on Jul 29, 2018 20:35:33 GMT
OK, thanks for the reply. I look forward to the fix.
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Post by DarkTonic Dev on Jul 29, 2018 22:35:54 GMT
This is fixed. Probably not going to do a release soon. PM me for the single file for the fix.
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jules
New Member
Posts: 3
Posts: 3
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Post by jules on Jul 31, 2018 1:51:27 GMT
Hi, could you send me this fix also? Thanks
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Post by DarkTonic Dev on Jul 31, 2018 2:00:58 GMT
You'll need to email us with your asset store invoice pdf.
Thanks!
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jules
New Member
Posts: 3
Posts: 3
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Post by jules on Jul 31, 2018 2:03:59 GMT
You'll need to email us with your asset store invoice pdf. Thanks! Email? or PM? If email can you PM your email to me please - thanks.
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Post by DarkTonic Dev on Jul 31, 2018 2:06:56 GMT
Support@darktonic.com - unfortunately p.m. does not allow attachments. And I can't post source code in a public forum.
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jules
New Member
Posts: 3
Posts: 3
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Post by jules on Jul 31, 2018 2:08:02 GMT
Support@darktonic.com - unfortunately p.m. does not allow attachments. And I can't post source code in a public forum. thanks, on its way.
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Post by DarkTonic Dev on Jul 31, 2018 2:24:19 GMT
Thank you.
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