kingmob
New Member
Posts: 30
Posts: 30
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Post by kingmob on Feb 1, 2019 5:46:58 GMT
So I think I've figured out an issue I had been randomly getting for months. I had saved the level wave settings in one scene as a new prefab, so there's the original prefab from you and then the one I created. This way I can use the pool boss settings in a different level and have the changes carried over. However now it automatically gives a game over even in the original scene. Every time this happens I have to completely reset up the level wave settings which can be a nightmare for my project. Have you seen this bug before or maybe know the best method of fixing it? Or do you know of an easy way to save the prefabs that I have in the pool boss so that I can just reinstall coregame kit and then paste all of those prefabs back in. Thanks for your help!
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kingmob
New Member
Posts: 30
Posts: 30
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Post by kingmob on Feb 1, 2019 5:51:12 GMT
I was able to copy and paste the pool and that method ended up working. Do you have any idea of what I'm doing wrong? And do you have a work flow for using the prefab pool in between scenes?
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DarkTonic Dev
Administrator
Posts: 4,229
Posts: 4,229
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Post by DarkTonic Dev on Feb 1, 2019 17:06:51 GMT
Not sure I understand the problem. You should be able to create a prefab, then drag it into any other Scenes. With no changes.
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