mills
New Member
Posts: 1
Posts: 1
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Post by mills on Oct 4, 2020 13:22:09 GMT
Hi there. I wanted to report a minor bug with the SpawnWithFollow method in the PoolBoss class. I've actually been manually fixing it in my code after every update, but it's becoming cumbersome to remember every time I update Core GameKit, so I'm hoping by mentioning it here we can have it fixed for future ones!
In a nutshell, the method does not use the Transform for the parameter "followTarget" specified by the method as the follow target, and instead uses the Transform "Trans" property, which is the main PoolBoss instance Transform, which I'm assuming is not the intended behavior since "followTarget" is not used by anything else in this method. When changing Spawn call in this method to the Transform specified by followTarget, everything works correctly.
I'm using the latest version 3.2.9.0 from Unity.
Thank you for reading!
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Post by DarkTonic Dev on Oct 4, 2020 20:41:20 GMT
Can you send me your modified code please? I will look it over and see if I want to do it a different way or not.
Thanks.
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