Virtual Dawn
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Post by Virtual Dawn on Apr 17, 2024 6:46:18 GMT
Hi!
It seems that the Oculus Spatializer integration was broken with the new MetaXR packages. The ONSPAudioSource is now called MetaXRAudioSource etc. Is there a simple fix I can do, or can you provide an update to fix the integration?
Cheers!
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Post by DarkTonic Dev on Apr 18, 2024 4:02:09 GMT
Sorry I don't keep up with XR at all.
Is the Oculus Spatializer broken in all cases, or has it split into two things, where I should now create an OculusMetaXR package? I'm not clear, please fill me in. If it's just changing the name of the component, that's easy.
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Virtual Dawn
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Post by Virtual Dawn on Apr 18, 2024 7:03:20 GMT
Sorry I don't keep up with XR at all. Is the Oculus Spatializer broken in all cases, or has it split into two things, where I should now create an OculusMetaXR package? I'm not clear, please fill me in. If it's just changing the name of the component, that's easy. You can still use the old Oculus packages for game creation, it's just deprecated, so the oculus integration that you have is still relevant and it would be better to create an additional MetaXR integration package like you said. I think it's mainly a renaming thing with the audio components.
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Post by DarkTonic Dev on Apr 18, 2024 13:56:08 GMT
Ok, thanks. I'll be back and post here when it's complete.
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Post by DarkTonic Dev on Apr 18, 2024 20:32:00 GMT
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Post by virtualdawn on Apr 19, 2024 11:02:52 GMT
Thanks, I got the following error: Assets\Plugins\DarkTonic\MasterAudio\Scripts\Utility\OculusAudioHelper.cs(30,14): error CS1061: 'MetaXRAudioSource' does not contain a definition for 'SetParameters' and no accessible extension method 'SetParameters' accepting a first argument of type 'MetaXRAudioSource' could be found (are you missing a using directive or an assembly reference?) I attached the MetaXRAudioSource script. Attachments:MetaXRAudioSource.cs (4.33 KB)
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Post by DarkTonic Dev on Apr 19, 2024 18:09:21 GMT
Thanks. You're right, there's no SetParameters method on that, and I don't see anything named similarly. Where would I find a guide / forum on how to use that VR plugin so I can figure out what that line needs to be?
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Post by virtualdawn on Apr 20, 2024 7:04:00 GMT
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Post by DarkTonic Dev on Apr 22, 2024 17:50:19 GMT
I have emailed the email address on the Asset Store publisher page for pointers. I'll be back if I get a response.
-Brian
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