tom
New Member
Posts: 44
Posts: 44
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Post by tom on Aug 10, 2016 11:59:55 GMT
Hi!
I'm a complete amateur in Unity and I'm looking for solutions for audio.
I bought playmaker and I started to build my game.
But my sounds are highly complicated, and I wonder if Master Audio can help me.
Is it possible to do in Master Audio:
On my map in the game I have point A.
The player can come to this point from three other precisely located points on the map.
1. Depending on from which point enter to point A take place, such a list of sound will be played.
The list of sounds are sentences of the narrator, who leads the player.
2. However, part of sentences is random.
To give an example - this is a list for the entry from point B:
- Good day! / Hello! / How are you!
- You've come from the east. / You come from far away.
- Our village is small but you will not be bored.
- If you want to get a the task, go to the sheriff.
As you can see above, the first two sentences may be different. I would like to be played randomly.
If something vaguely written, please go ahead and ask. It probably shows that the English I'm still learning ;-)
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Post by DarkTonic Dev on Aug 10, 2016 15:23:28 GMT
Yes this can be done easily.
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tom
New Member
Posts: 44
Posts: 44
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Post by tom on Aug 11, 2016 7:01:27 GMT
Thanks. I gave myself a try and bought your program! :-)
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Post by DarkTonic Dev on Aug 11, 2016 15:23:41 GMT
Excellent, welcome!
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