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Post by tmmidkiff on Sept 7, 2016 20:41:50 GMT
Hi!
I'm an audio guy used to using Wwise and FMOD, and I am currently learning MasterAudio for a project.
I have a question about pitch: What is it measured in? I notice it goes up to 3 when dealing with pitch randomization. Is this semitones? Full scales? Cents?
Thanks.
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Post by DarkTonic Dev on Sept 7, 2016 20:57:24 GMT
It's the normal Unity "Audio Source" pitch parameter. Look up the documentation for that online. To make pitch go up an octave you double it.
Note that we have an option on the Master Audio Manager window to display all pitches in semitones. You probably want to turn that on.
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Post by tmmidkiff on Sept 7, 2016 21:14:22 GMT
Awesome, that's perfect! Thank you
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Post by DarkTonic Dev on Sept 7, 2016 21:21:33 GMT
No problem. You probably also want to turn on the "display volume in dB" option as well on that same screen if you did not already.
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