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Post by witchstudios on May 15, 2020 17:17:05 GMT
I am using
MasterAudio.PlaySoundAndForget("skill_check", /*volumePercentage=*/1, /*pitchVariation=*/null, /*delaySoundTime=*/0, "start_skill_check");
However i can only play this sound once, I cant play it while its already being played, I need the ability to play it multiple times ontop of itself.
The error i get is like, sound x is busy or something
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Post by witchstudios on May 15, 2020 18:04:13 GMT
Just read, i have to make multiple copies or variations of the same sound, logical. Thanks!
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Post by DarkTonic Dev on May 15, 2020 18:49:46 GMT
That's not true. You can do that, but it's more logical to increase the "Voices / Weight" field from its default of 1. That is more manageable. You would only copy if you want to change something about the audio clip (pitch, volume, etc).
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Post by witchstudios on May 15, 2020 19:39:57 GMT
Thank you! This is why I felt I should have asked on here. You are wonderful, the getting started doc didnt have this info, or I was unable to find it. Maybe a top level link would be great, because this eems to be a hot topic question.
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Post by DarkTonic Dev on May 15, 2020 19:46:50 GMT
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