console error: Assets\Opsive\UltimateCharacterController\Scripts\Character\foot.cs(4,7): error CS0246: The type or namespace name 'DarkTonic' could not be found (are you missing a using directive or an assembly reference?)
Post by DarkTonic Dev on Jan 19, 2021 17:21:02 GMT
Then you are in the wrong assembly.
Notice that your script lives in Assets, not Assets/Plugins, so it can't reference Master Audio which lives in Assets/Plugins. This is because Opsive has chosen to put code in Assets, which is actually incorrect per Unity. Assets/Plugins is for code that "doesn't change", i.e. Plugin code. You can move the Opsive code into Plugins or you can place your script in a folder that can reference Assets/Plugins.