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Post by Havud29 on Jun 1, 2023 4:07:18 GMT
New to the package. I have read through the tutorial and APIs and still scratching my head out. Really appreciate if mods can answer me these question.
* How can I properly load audio files that is marked with addressable in my project and play it with Master Audio Group with code? I have tried several APIs yet no success. * What is the workflow for Playlist? All I understand is to use Playlist for music, yet I can hardly implement it. I want to play a BGM for each stage of my game (the configuration must be loaded with addressable). How can I control things like looping or switching to other BGMs with code?
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Post by DarkTonic Dev on Jun 1, 2023 13:43:36 GMT
Did you try not loading the Addressables at all and just telling Master Audio to play the sound? That would cause latency as its downloaded but it should work, for troubleshooting. I take it you read these pages? www.dtdevtools.com/docs/masteraudio/AudioOrigins.htmwww.dtdevtools.com/docs/masteraudio/HowToCreateAddressableSFX.htmThere are a great many workflows for Playlist, not just one. You can put all your songs in one Playlist or in several. How do you want to do it? You can't "control" looping with code except to say "stop looping and play the next song when the current loop is over" with the Queue command.
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