civvie
New Member
Posts: 1
Posts: 1
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Post by civvie on Oct 12, 2023 10:39:57 GMT
Hi all,
I'm working on a VR project with a Unity dev that is using Master Audio. I'm the composer and sound designer and learning about how all this works. I have ambisonic mixes (4 channel 1st order ambisonic files) which are handled natively in Unity, allowing us to have full 3D sound that rotates with the viewer. However I would love to utilise all the features in Master Audio like layered synchronised music loops etc. Does Master Audio support multichannel wav files for ambisonics? (yes, stereo files are technically multichannel - 2 channels - but I'm after 4 channel file support)
Thanks!
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Post by DarkTonic Dev on Oct 12, 2023 13:09:51 GMT
If it works in default Unity, it will work in Master Audio. You still use normal Audio Clips and Audio Sources. If you find something additional you need, let me know.
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