Post by 3dlunatic on Jun 19, 2024 13:20:56 GMT
Hello! Recently I purchased Master Audio 2024 and updated an old project from 2018. That project used the original Master Audio and Core Gamekit. I updated the project to Unity 2022.3.0 and deleted all Master Audio folders, and imported Master Audio 2024.
I'm getting 5 compilation errors:
Assets\Plugins\Editor\DarkTonic\MasterAudio\DTGUIHelper.cs(1531,31): error CS0103: The name 'MasterAudioEventBackend' does not exist in the current context
Assets\Plugins\Editor\DarkTonic\MasterAudio\DTGUIHelper.cs(1535,29): error CS0103: The name 'MasterAudioEventBackend' does not exist in the current context
Assets\Plugins\Editor\DarkTonic\MasterAudio\DTGUIHelper.cs(1538,13): error CS0103: The name 'MasterAudioEventBackend' does not exist in the current context
Assets\Plugins\Editor\DarkTonic\MasterAudio\DTGUIHelper.cs(1539,13): error CS0103: The name 'MasterAudioEventBackend' does not exist in the current context
Assets\Plugins\Editor\DarkTonic\MasterAudio\DTGUIHelper.cs(1540,13): error CS0103: The name 'RelationsInspectorLink' does not exist in the current context
Could you give me an idea how to resolve these?
Some background: This project also uses other assets such as PlayMaker, and I updated all of them to current versions. RelationsInspector seems to be a tool to draw the node graphs in PlayMaker and other assets. At first I didn't know what it was, so I deleted it. But then I re-imported it (it's a free asset) and I believe it also comes packaged with PlayMaker and other assets that use it. Just saying, in case it's relevant to the last error above.
Thank you for any help getting my old project running again. I would really love to finish it.