kojo
New Member
Posts: 2
Posts: 2
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Post by kojo on Apr 10, 2015 22:09:02 GMT
I was working with MA 3.5.7.6 without an issue; but after upgrading to 3.5.7.7, I no longer get any sound. Anywhere where I used 'MasterAudio.PlaySound()' now gives me a console error that "The name `MasterAudio' does not exist in the current context". Is there any way for me to get my hands on the 3.5.7.6 version so my game audio will work again.
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kojo
New Member
Posts: 2
Posts: 2
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Post by kojo on Apr 10, 2015 22:19:13 GMT
Nevermind, I found that there has been a major change in the release notes. So, I will now have to insert the following : using DarkTonic.MasterAudio; in order to get any old code working using the MasterAudio namespace.
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Post by DarkTonic Dev on Apr 10, 2015 23:26:40 GMT
Correct
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Post by Turi on May 30, 2016 13:08:12 GMT
It works for CS but not for Javascript. What's the JS syntax for that? Thanks
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Post by DarkTonic Dev on May 30, 2016 16:13:53 GMT
We don't support JavaScript, as I'm not proficient in it. If you want to rewrite the script in JavaScript, go right ahead.
You may want to ask on the normal Unity forums.
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