cuzer
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Post by cuzer on Apr 17, 2015 13:02:27 GMT
Hello there,
Finally started to use MA with Unity 5, and the workflow feels great!
I'm wondering if there's going to be any features providing control over particular mixer group settings? Changing between snapshots is good, but it would be even better to have some extra functions.
In my case, I want to use a low pass when the player moves behind the walls, so I can reduce the ambiance level. For specific reasons, it is complicated to do it with the snapshot change. A script which gets float data from exposed parameters of an effect or a fader, then gives you the option to ramp it up and down in a given time would be great.
As a side note, it would be great to have U5 mixer-related playmaker actions.
Best wishes.
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DarkTonic Dev
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Post by DarkTonic Dev on Apr 17, 2015 15:24:07 GMT
Unfortunately it looks like the API for Unity mixer groups only has one exposed method for us to hook into now, which is Transition To Snapshot. There isn't even mute or solo methods. If you can find any info to the contrary, please send it to me.
I will create Transition to Snapshot action for Playmaker if you can verify that the newest Playmaker doesn't already include it. Let me know!
-Brian
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cuzer
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Post by cuzer on Apr 20, 2015 21:01:22 GMT
Oh, that's a shame. But actually Playmaker seems to be able to get properties of non-float values such as bypass or mute. Then again, I'm not coder so I don't know if this makes any sense on MA side.
Playmaker version i'm using, which is 1.7.8.2 (if that's the latest), doesn't have Snapshot actions.
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DarkTonic Dev
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Post by DarkTonic Dev on Apr 20, 2015 23:40:26 GMT
I will add Snapshot actions to the list (roadmap) at the end. Ultimately I think since it's not Master Audio functionality, these actions should be provided by Playmaker, but if they aren't added by the time we get to them, we'll bang them out.
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