richO4S
New Member
Posts: 3
Posts: 3
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Post by richO4S on May 31, 2015 20:36:09 GMT
Hi there! We've been getting a strange error which seems to occur when we leave our game idling in the Unity editor. The following error will endlessly loop in the console: NullReferenceException: Object reference not set to an instance of an object DarkTonic.MasterAudio.MasterAudio.RefillInactiveGroupPools () (at Assets/DarkTonic/MasterAudio/Scripts/Singleton/MasterAudio.cs:791) DarkTonic.MasterAudio.MasterAudio.Update () (at Assets/DarkTonic/MasterAudio/Scripts/Singleton/MasterAudio.cs:776) Are we being donuts and haven't set something up correctly on the MasterAudio instance? I haven't see anyone report it in the forum which makes me think it's us who's done something incorrectly. Thanks for the development of Master Audio [EDIT] This was solved with upgrading MasterAudio Warm regards richard@option 4 studios
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Post by DarkTonic Dev on May 31, 2015 20:42:49 GMT
The only way we got that error to happen was to change the code, save it, then go back to the Unity Editor (causing it to recompile). Which is a dangerous thing to do while the game is running anyway. Lots of things break.
Anyway, that bug was fixed in the version that was submitted to the Asset 2 days ago. Grab that when it's live and you'll be set. If you don't want to wait, you can email us with your purchase invoice at support@darktonic.com and I'll send you the download from Dropbox.
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richO4S
New Member
Posts: 3
Posts: 3
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Post by richO4S on Jun 3, 2015 22:32:45 GMT
The only way we got that error to happen was to change the code, save it, then go back to the Unity Editor (causing it to recompile). Which is a dangerous thing to do while the game is running anyway. Lots of things break. Anyway, that bug was fixed in the version that was submitted to the Asset 2 days ago. Grab that when it's live and you'll be set. If you don't want to wait, you can email us with your purchase invoice at support@darktonic.com and I'll send you the download from Dropbox. Thanks for the speedy reply! I'm going to download that version now and see if it's still occurs. I'll let our developer know about the above, see if she remembers doing anything like that.! I'll mark the thread as [Solved] if everything is ok. Kind regards Richard
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Post by DarkTonic Dev on Jun 3, 2015 23:52:12 GMT
Ok thanks, let us know.
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