luniac
New Member
Posts: 11
Posts: 11
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Post by luniac on Aug 26, 2015 19:43:16 GMT
I'm getting the following error: BCE0017: The best overload for the method 'DarkTonic.MasterAudio.MasterAudio.FireCustomEvent(String, UnityEngine.Vector3, boolean)' is not compatible with the argument list '(String, UnityEngine.Vector3)'.
The API documentation doesn't have that third parameter, what does it do? Everything worked fine in older versions.
Running on unity 5.1.2, latest version of masteraudio.
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luniac
New Member
Posts: 11
Posts: 11
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Post by luniac on Aug 26, 2015 20:27:21 GMT
oh i see its just some logging thing.
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Post by DarkTonic Dev on Aug 27, 2015 1:19:21 GMT
oh i see its just some logging thing. Yeah, and it's not required to pass. I guess if you're using JavaScript there is no such thing as optional parameters eh? I'll update the API website to contain this, thanks!
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