jeppe
New Member
Posts: 4
Posts: 4
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Post by jeppe on Nov 4, 2015 15:18:02 GMT
Hi
I have a problem after updating to v.3.5.8.7. I'm on Unity 5.2.2. I get this error message.
Assets/Plugins/DarkTonic/MasterAudio/PlaymakerCustomActions/MasterAudioDuckingAddGroup.cs(20,29): error CS1501: No overload for method `AddSoundGroupToDuckList' takes `2' arguments
And if I remove the Playmaker custom actions I get this error message:
Assets/Dialogue System/Third Party Support/Master Audio/Scripts/Sequencer Commands/Group/SequencerCommandMAAddToDucking.cs(23,45): error CS1501: No overload for method `AddSoundGroupToDuckList' takes `2' arguments
If I go back to my backup with v.3.5.8.6 it works fine.
Any ideas as to what is going on?
Best regards
Jeppe
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Post by DarkTonic Dev on Nov 4, 2015 16:28:02 GMT
That method has been changed in a recent version. To fix Playmaker, delete the Custom Actions as you did, then install the optional package for Playmaker to get them back updated (which should compile). The other script was written by another plugin (Dialogue System) and will need to be fixed by them.
Or..
You can delete that file as well.
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jeppe
New Member
Posts: 4
Posts: 4
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Post by jeppe on Nov 5, 2015 14:17:13 GMT
Thanks for your answer. I already tried the method you suggest. Today I tried it in a clean project and I still get the error message:
Assets/Plugins/DarkTonic/MasterAudio/PlaymakerCustomActions/MasterAudioDuckingAddGroup.cs(20,29): error CS1501: No overload for method `AddSoundGroupToDuckList' takes `2' arguments
When you look at the script the MasterAudio.AddSoundGroupToDuckList call has only two parameters and it looks like it needs four.
Best regards
Jeppe
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Post by DarkTonic Dev on Nov 6, 2015 3:17:54 GMT
Ok, I've fixed the package. Here's the latest, which will be in the next release.
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jeppe
New Member
Posts: 4
Posts: 4
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Post by jeppe on Nov 6, 2015 9:11:23 GMT
Great! Thanks for your help.
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Post by DarkTonic Dev on Nov 6, 2015 16:30:11 GMT
No problem.
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