lyker
New Member
Posts: 2
Posts: 2
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Post by lyker on Nov 5, 2015 13:02:39 GMT
Hello,
We have a issue. When we remove all the sound assets used in Master Audio the Unity Editor goes from not even working to about 60 fps. It such a crazy difference, we must be doing something wrong.
Any ideas on what could cause this?
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lyker
New Member
Posts: 2
Posts: 2
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Post by lyker on Nov 5, 2015 13:40:32 GMT
Ok. We got past that issue by not having so many resources.
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Post by DarkTonic Dev on Nov 5, 2015 16:31:11 GMT
Yes, if you do everything as a Resource it is very bad for performance on all platforms. Also, when you have tons of sound groups (over a hundred), if you have the Master Audio game object select it slows down a lot while the Inspector scans them all the time. But if it's not selected it's fine.
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