seb33
New Member
Posts: 17
Posts: 17
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Post by seb33 on Dec 26, 2015 1:35:32 GMT
Hi I'm following the tutorial on youtube : Master Audio: Per-Scene Sounds and Workflow Tools Everything works fine until the final part where you switch from using eventsounds component enable event to start event. I no longer get any playlist change with scene change. I figure maybe the start event isn't firing? Do you need to use core gamekit for this method to work? Thanks for any help.
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Post by DarkTonic Dev on Dec 26, 2015 2:02:48 GMT
Nothing to do with Core gamekit. Try the Enabled event.
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seb33
New Member
Posts: 17
Posts: 17
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Post by seb33 on Dec 26, 2015 18:16:53 GMT
Got it, thanks
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Post by DarkTonic Dev on Dec 26, 2015 19:52:46 GMT
No problem
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