gabriel
New Member
Posts: 29
Posts: 29
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Post by gabriel on Apr 2, 2016 15:02:59 GMT
1) Can I check which version of the plugin I have loaded in my Scenes? In the Inspector, when selecting the MA prefab, all I ever see is "v3.5" 2) When I Import the new version of MA from the Asset Store window, is that all I need to do to upgrade? (If I try selecting "Import" again after importing, there's nothing in the popup window to import. I imagine this means that it "took", and all the necessary files have already been imported.) 3) Do I need to import the new version in each of my Scenes, or is it ok to import the new MA version into one Scene, and that'll be good for all of my scenes? (I have one MA prefab in one Scene, and then another non-persistent one in another Scene.)
Hopefully the questions are clear. Thanks!
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Post by DarkTonic Dev on Apr 2, 2016 19:42:42 GMT
1) Correct, we don't put the bugfix version in the Inspector. The only way to really check is look at your releaseNotes.txt (included with plugin) top entry. 2) We recommend first deleting the plugin before downloading from Asset Store. So delete: Assets/Plugins/DarkTonic/CoreGameKit and Assets/Plugins/Editor/DarkTonic/CoreGameKit folders. In case we removed or moved a file since your version, it would not take otherwise due to how Unity handles updates. 3) You need to do nothing to your Scenes unless release notes mentions something (hardly ever, and always a tiny feature, not the whole prefab needing to be replaced). Just import the files. Any existing prefabs you created with old versions will suddenly have the new features and bug fixes.
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gabriel
New Member
Posts: 29
Posts: 29
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Post by gabriel on Apr 4, 2016 19:55:00 GMT
Great, thanks!
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Post by DarkTonic Dev on Apr 4, 2016 20:00:57 GMT
No problem.
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