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Post by legendre on Jul 7, 2016 4:11:03 GMT
I realize I could go through and add each individual sound to the ducking section, but I have dozens of dialog sounds in each scene and it would be a boon to my workflow if I could just set the ducking for an entire bus. Alternately, is it possible to specify ducking when you play the sound via code?
Love your product!
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Post by DarkTonic Dev on Jul 7, 2016 4:49:31 GMT
You're saying you'd like to be able to say "Duck when any Sound Group that goes through Bus X plays"? I think you'd lose a lot of flexibility that way although it would be quicker for you to set up. Normally people set different ducking percentage, times etc for different Duck Groups...
How about I made a button and bus dropdown in the UI to "Create a Duck Group for every Sound Group assigned to Bus X" and then you can still tweak them after the fact if you want?
When you play the sound from code, no, it's just going to use the Duck Group you've already set up (if any) for that Sound Group.
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Post by legendre on Jul 8, 2016 2:58:32 GMT
A button like you describe would be an awesome solution if it can make it onto your road map. Thanks for your attention!
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Post by DarkTonic Dev on Jul 8, 2016 5:11:21 GMT
Will add, thanks!
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