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Post by christougher on Sept 4, 2016 14:14:43 GMT
I have test built my app to WP8 before with CGK implemented without problems in the past but haven't run a test build for a while. This morning when I tried I got this error message
Assets\Plugins\DarkTonic\CoreGameKit\Scripts\Utility\SpawnerUtility.cs(97,22): error CS1061: 'System.Collections.Generic.List<UnityEngine.GameObject>' does not contain a definition for 'ForEach' and no extension method 'ForEach' accepting a first argument of type 'System.Collections.Generic.List<UnityEngine.GameObject>' could be found (are you missing a using directive or an assembly reference?)
From some googling it looks like ForEach should not be available on WP8 platform at all but I've done it before... Now using Unity 5.3.6...
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Post by DarkTonic Dev on Sept 4, 2016 17:56:36 GMT
Unfortunately my "build" button for Windows Phone 8 is disabled, so I can't check for things like this. So I'll need you to go in and comment out the line it's breaking on, and press build again.
Because I need you to see if there are any more that show up after that. When you get me the full list, I change the list of codes you give me. I suspect there may be more and it will take longer if I fix each one only to have you test again.
Thanks!
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Post by christougher on Sept 5, 2016 5:31:31 GMT
There are now a few other build errors that I'm hunting down but so far no other ones with CGK. I'll look at it more tomorrow.
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Post by DarkTonic Dev on Sept 5, 2016 7:13:44 GMT
Ok thanks. Let me know when you're sure. I have fixed that one already.
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