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Post by gshooter on Apr 6, 2017 20:50:01 GMT
Hello DT,
I was wondering if it is possible to do custom prefab spawns, without either a) doing multiple prefab pools and b) having x amount of enemy spawners using syncro spawner types.
An example would be like so.
Level1
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Wave1: 10x Gunner
Wave2: 15x Gunner + 2x Shield
Wave3: 20x Gunner + 4x Shield + 2x Tiny
Wave4: 25x Gunner + 6x shield + 4x Tiny + 2x Stealth
Wave5: 25x Gunner + 6x shield + 4x Tiny + 2x Stealth + Boss
Level2
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Wave1: 10x GunnerType2
Wave2: 15x GunnerType2 + 2x ShieldType2
Wave3: 20x GunnerType2 + 4x ShieldType2 + 2x TinyType2
Wave4: 25x GunnerType2 + 6x ShieldType2 + 4x TinyType2 + 2x StealthType2
Wave5: 25x GunnerType2 + 6x ShieldType2 + 4x TinyType2 + 2x StealthType2 + BossType2
Level3
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Wave1: 10x GunnerType3
Wave2: 15x GunnerType3 + 2x ShieldType3
etc...
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Post by DarkTonic Dev on Apr 6, 2017 22:11:24 GMT
Yes, crate a Prefab Pool with the quantities you want for each wave and use the Prefab Pool instead of "specific Prefab".
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