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Post by christougher on May 4, 2017 3:39:11 GMT
Hi, an additional useful Playmaker action would be to check IsGameOver status.
Thx!
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Post by DarkTonic Dev on May 4, 2017 4:00:29 GMT
Is there not some sort of built in Custom Action that will let you check a static property? Let me know, and if not I can make what you need.
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Post by christougher on May 4, 2017 13:36:50 GMT
I don't believe so. Unless it can somehow be done with the CallStaticMethod action. I haven't been able to figure out how to get static variables with playmaker. I'll ask on the Playmaker forums as well.
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Post by DarkTonic Dev on May 4, 2017 16:32:09 GMT
That sounds like what you should use (callstaticmethod).
But I just realized you could instead be using the LevelSettingsPlaymakerListener to directly fire an event on an FSM. There are events for Win, Lose and GameOver there. Use that instead.
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