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Post by wohltaeter on Aug 10, 2017 5:56:20 GMT
Hi,
I am looking for a way to find unused items in poolboss. My project has grown massivly and I am pretty sure there are many items in poolboss which are not needed anymore. Is there a way to give out usage statistics for the items which are never have been used while playing the game entire?
I know I can look in the inspector during play how many are spawend by an item but I have too many of them to track them all while I am playing. At the moment I have 360 items in there, so I would need a list of items which are unused during play or even not set up in any function to spawn.
thanks in advance!
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Post by DarkTonic Dev on Aug 10, 2017 17:55:16 GMT
No. I would suggest deleting items you think aren't used and play the game and watch the Console for errors / warnings. That doesn't sound like something feasible to add. Most people use conditional items that only spawn under certain conditions (are you not?) and those wouldn't be detected. You'd delete them and later find you need them.
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Post by DarkTonic Dev on Aug 10, 2017 17:59:23 GMT
Actually I could add a "peak" number there in the Inspector. Added to roadmap.
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Post by wohltaeter on Aug 11, 2017 5:22:18 GMT
Sounds good, the peak number would be a nice indicator. - Thank you!
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Post by DarkTonic Dev on Aug 11, 2017 5:55:53 GMT
No problem.
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