|
Post by wohltaeter on Aug 11, 2017 11:56:02 GMT
I am firing custom events with script, my intention is not to log them but they are logged wether I use true or false. How can I spip log messages with script correctly?
LevelSettings.FireCustomEvent ("Player_Oben", this.transform, false); LevelSettings.FireCustomEvent ("Player_Oben", this.transform, true); Both of them log.
2nd question, is there a way to setup parameters like in the inspector like every x frames or x seconds? thanks in advance!
|
|
|
Post by DarkTonic Dev on Aug 11, 2017 17:13:02 GMT
#1, I found and fixed that problem last night.
#2, parameters for what? You didn't explain what you want to happen every X frames or X seconds.
|
|