I'd like to know if there is a proper way to achieve this with Master Audio: I have two scenes, town and map, each with its own music. Basically I don't want to start the music from the beginning each time I navigate from one to another. Instead I'd like the music to be resumed to the position it was when I left. Example: - I'm on the map (map music plays) - I leave map (map music stop at 1min30) - I go to town (town music plays) - I go back to map (map music start at 1min30)
Hey. I have lot of different playlists like Story, Combat, Tension, Building etc. all with a variety of songs. Unfortunately it's still not possible to call ChangePlayList and keep the last track position of the former playlist. So I either put all the songs in one playlist, which actually defeats the purpose of playlists or have multiple playlist controllers each one with a single playlist which I pause and unpause correct?
Do you plan to change this in the future or is by design?
We do not plan on changing that, it's a limitation of the code, the crossfade part coupled with unloading the previous song. If you're not using shuffle, then why can't you have all songs in one playlist? Multiple Playlist Controller is a good way to handle it though, if it works for you.