Core GameKit

Status    Subject Created By Replies Views Last Post
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newBookmarkLockedFalling Updated and having collision issues
christougher 3 280 by DarkTonic Dev
Sept 5, 2017 17:41:42 GMT
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newBookmarkLockedFalling Question about attacking armies and players
beowulfkaine 3 200 by DarkTonic Dev
Aug 26, 2017 20:43:23 GMT
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newBookmarkLockedFalling I might be overthinking how to use this with playmaker but..
beowulfkaine 3 267 by DarkTonic Dev
Aug 17, 2017 17:42:54 GMT
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newBookmarkLockedFalling Custom Events
magique 13 500 by DarkTonic Dev
Aug 14, 2017 7:20:29 GMT
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newBookmarkLockedFalling WorldVariableListener Not Working
magique 5 423 by DarkTonic Dev
Aug 12, 2017 20:36:17 GMT
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newBookmarkLockedFalling LevelSettings.FireCustomEvent Log.dupe
wohltaeter 1 206 by DarkTonic Dev
Aug 11, 2017 17:13:02 GMT
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newBookmarkLockedFalling Poolboss usage stats / find unused items
wohltaeter 4 289 by DarkTonic Dev
Aug 11, 2017 5:55:53 GMT
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newBookmarkLockedFalling Despawn by custom event
wohltaeter 3 417 by DarkTonic Dev
Aug 11, 2017 5:08:06 GMT
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newBookmarkLockedFalling PlayMaker Killable Bullet Issue with Trigger Spawner
kjahsgdfiuy 2 470 by DarkTonic Dev
Aug 9, 2017 22:19:31 GMT
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newBookmarkLockedFalling How to get WorldVariable startingValue in script?
baroquedub 1 327 by DarkTonic Dev
Jul 28, 2017 1:33:07 GMT
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newBookmarkLockedFalling Wave Completion Percentage for TriggeredSpawner waves?
baroquedub 3 307 by DarkTonic Dev
Jul 25, 2017 23:29:03 GMT
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newBookmarkLockedFalling Activate TriggeredDespawner on CustomEvent ?
baroquedub 3 387 by DarkTonic Dev
Jul 25, 2017 23:23:55 GMT
Thread  
newBookmarkLockedFalling coregamekit and/or killables not working after lots of spawn
pixelknight 12 783 by DarkTonic Dev
Jul 24, 2017 0:00:14 GMT
Thread  
newBookmarkLockedFalling LevelSettings.PauseWave() pausing TriggeredSpawner waves
baroquedub 3 258 by DarkTonic Dev
Jul 23, 2017 21:44:44 GMT
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newBookmarkLockedFalling Ngui WorldvariableListener does not show variables anymore
wohltaeter 3 279 by DarkTonic Dev
Jul 23, 2017 6:43:03 GMT
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newBookmarkLockedFalling Syntax Problem - Error - FireCustomEvent
wohltaeter 2 355 by DarkTonic Dev
Jul 22, 2017 18:41:58 GMT
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newBookmarkLockedFalling HP Death Mode: Collision only, not trigger
baroquedub 7 367 by DarkTonic Dev
Jul 20, 2017 15:44:12 GMT
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newBookmarkLockedFalling Need help on using coregamekit to make a shmup game
onesoftgames 9 519 by DarkTonic Dev
Jun 30, 2017 16:06:46 GMT
Thread  
newBookmarkLockedFalling External World Variable Editing
Oshigawa 3 374 by DarkTonic Dev
Jun 23, 2017 20:29:17 GMT
Thread  
newBookmarkLockedFalling Wave offset ignoring Y axis changes
lifevirus 1 388 by DarkTonic Dev
Jun 22, 2017 19:21:13 GMT
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newBookmarkLockedFalling Playmaker Actions Request
Oshigawa 8 448 by DarkTonic Dev
Jun 20, 2017 19:01:13 GMT
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newBookmarkLockedFalling Group HP Amount in Killable limited to 500?
Pages:
Oshigawa 18 820 by DarkTonic Dev
May 18, 2017 5:46:38 GMT
Thread  
newBookmarkLockedFalling UniBulletHell Integration Problem
gshooter 9 634 by DarkTonic Dev
May 13, 2017 17:28:21 GMT
Thread  
newBookmarkLockedFalling Call method on Killable death
baroquedub 11 678 by DarkTonic Dev
May 10, 2017 22:29:49 GMT
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newBookmarkLockedFalling Level Settings Inspector Bug? [SOLVED]
Oshigawa 3 1,351 by DarkTonic Dev
May 10, 2017 16:37:45 GMT
Thread  
newBookmarkLockedFalling Respawning from poolboss - prefabs loose actions
wa5hburn 1 326 by DarkTonic Dev
May 4, 2017 17:13:16 GMT
Thread  
newBookmarkLockedFalling Playmaker- check IsGameOver
christougher 3 322 by DarkTonic Dev
May 4, 2017 16:32:09 GMT
Thread  
newBookmarkLockedFalling How to get an object from Poolboss -- Darktonic GameKit
wa5hburn 1 416 by DarkTonic Dev
Apr 24, 2017 16:16:05 GMT
Thread  
newBookmarkLockedFalling Music for Waves
gshooter 3 312 by DarkTonic Dev
Apr 9, 2017 0:11:35 GMT
Thread  
newBookmarkLockedFalling Need help with a couple of different scenarios...
juntaou 5 967 by DarkTonic Dev
Apr 8, 2017 2:03:42 GMT

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Core GameKit
This board is for support and announcements for our Core GameKit plugin for Unity.
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